Coop Night: 31/03

Coop Night session (Saturday 31th-march-12).

We’ll be playing through a couple of the BAF missions and maybe some others if voted for by popular demand.

As always we’ll be using ACE and ACRE, so please be sure that they are both up to date.

Session starts at 1900 hours, GMT.

If you can’t make it or you may be late, please let us know in the comments.

Coop Night: 17/03


Getting back into the swing of things this weekend with a Coop Night session tomorrow (Saturday 17th).
We’ll be playing through a couple of the BAF missions made by Sander on Chernarus and maybe some others if voted for by popular demand.

As always we’ll be using ACE and ACRE, so please be sure that they are both up to date.

Session starts at 1900 hours, GMT.
If you can’t make it or you may be late, please let us know in the comments.

Invasion 1944 – D-Day Patch Released


The first patch for Invasion 1944 is here and now available on Six Updater. Our server is currently being updated with the new patch and will be back online shortly.

Here’s a list of fixes and changes:

  • Fixed
    • M1 Garand Bayonet ‘ping’ on empty.
    • Throwable Satchels named differently to placed.
    • German mortar crew now carry correct base-plate item.
    • SMLE No.4 bayonet now attachable.
    • Display names now display after respawn.
    • Healing module second heal no longer bandages again if already bandaged.
    • StuG/H Loaded MG iron sight position.
    • US Norrin Revive calls volume corrected.
    • Armor module turned out sounds fixed.
    • Basic AI Healing added.
    • Kfz305 cargo crate positions fixed.
    • King Tiger few small fixes (NOTE: track still not animated).
  • Changed
    • Bolt action chambering speed increased.
    • Rifle grenade reload speed matched to animation.
    • Healing module notifications should now be clearer when healed, failed to heal etc.
    • Hand signals interface updated.
    • Num-pad quick hand signale keys can be disabled.
    • Tiger tank turret turn speed increased.
  • SP Missions
    • Landing – 144 Groups error fixed.
  • MP Missions
    • A bottle of beer – Corrected Loading screen, tweaked unit loadouts, removed DAC markers.
    • Aloft – Debug camera removed.
    • CrossPoint – Tweaks to DAC attack waves.
    • D-Day – Debug camera removed.
    • OpTarbrush – Debug camera removed.
    • Verteidigen – Debug camera removed, “failed” objective now completes, tweaks to DAC attack waves.